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Storage, Filters and Limits

Category: MechanicIn the game since: 0.0.23.0Last updated: Aug 3, 2026

The bigger the settlement, the more it matters what gets carried where. There are two tools for that: filters on the storage and limits on production.

In a storage place’s Filter tab you decide what may be stored there (whitelist) or what stays out (blacklist). Instead of clicking every item one by one, you can set whole categories — tools, food, fuel.

Production buildings and houses that need fuel or food have the same filter tab, but it depends on the context: with a fuel need only fuels are on offer, with a food need only food. An empty filter allows everything. This is unlocked with “Basic logistics”.

The Output tab, also from “Basic logistics”, fills in sensible limits for you: for every product that is made or gathered — by-products included — the limit is switched on automatically and set to the item’s stack size. You can overwrite them with your own values.