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Map and Exploration

Category: MechanicIn the game since: 0.0.25.0Last updated: Sep 28, 2026

The map is practically endless: the terrain keeps being generated seamlessly towards the edge as soon as you move there. Explored areas stay saved, so you lose nothing when you head back.

Newly explored areas are filled to match the terrain: stone, forest, berries and water veins. How much of it shows up is up to you before the game starts — the “New Game” menu has the resource density per terrain, so stone is set separately for mountains and sand.

How much a character uncovers is a property of the unit. The player character has the largest view range and uncovers correspondingly more of the map while walking.

Peat and clay lie in large fields on meadows, but only outside the starting area. They only become usable with the research “Simple mineral resources”; they are dug up by the Working pit, which extracts one or the other depending on the ground.